Scratch+Project+Idea

=[|Why The Only Secure Password Is One You Don’t Even Know That You Know]= []

Programming Science Project: Can a person use a password that they don't write down and purposely try not to remember. or Can a password be based on experience rather than memory.

Goal: Experienced based password generator and keeper. A player signs into a game and plays it to generate a really hard to remember password. The program gives the player a route to figureout through five noticably different mazes with four route choices. A game is played between each maze. When a mazes is correcly navigated the character plays with the next game with normal skills. When the player navigates a maze incorrectly, the character plays the game with impared skills. The player realizes this difference in skill and returns to the maze to try another route. The player gains experience navigating each maze. When the player reaches a certain level of success at the game they are given a password. In the future, the player plays the game for 5 to 10 minutes. If their choice of routes shows experience in navigating them they are given the password. The person then uses the password and doesn't have to remember it.